Publisher Marketing: Computer gaming is a $10 billion business that is growing 30% per year, the fastest of all entertainment industries. 3D Game Engine Design is the first professional-level book specifically written for this field. A great deal of excitement has been generated in the game community in anticipation of this work, a quantum jump beyond the books...
Read morePublisher Marketing: Computer gaming is a $10 billion business that is growing 30% per year, the fastest of all entertainment industries. 3D Game Engine Design is the first professional-level book specifically written for this field. A great deal of excitement has been generated in the game community in anticipation of this work, a quantum jump beyond the books previously published for game developers. It presents the foundations of game development as it is practiced today -- a complex software engineering process requiting programmers to write fast code for sophisticated new hardware such as Sony's PlayStation2 and Microsoft RM 's X-Box. The author illustrates the full evolution of game development from idea, to algorithm, to code models, and finally to real, working code. Never before has a book on game development been so thorough and complete. This is a landmark book in interactive entertainment.